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Since I started my PhD in August I am now rapidly nearing the 3 months mark. Having spent the past couple of months doing mainly just reading to try and get up to speed on the background, I am now starting to work on writing a review paper, reviewing methods for wildcard search over structured peer-to-peer overlays.
Life Ambition
Although not related to searching, I came across a rather interesting paper about using peer-to-peer technology in MMORPGs the other day which some day I’d love to follow up on, given the time…

Abstract – We present an approach to support massively multi-player games on peer-to-peer overlays. Our approach exploits the fact that players in MMGs display locality of interest, and therefore can form self-organizing groups based on their locations in the virtual world. To this end, we have designed scalable mechanisms to distribute the game state to the participating players and to maintain consistency in the face of node failures. The resulting system dynamically scales with the number of online players. It is more flexible and has a lower deployment cost than centralized games servers. We have implemented a simple game we call SimMud, and experimented with up to 4000 players to demonstrate the applicability of this approach.

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  1. Hey Jamie,

    You dont know me and I dont know you :)
    I have been reading through your old codes from your old RuneScape bots and i am amazed by your skill.
    I just want to wish you the best with your PhD and let you know I am really impressed of what you managed to do back then.
    You really inspire me, and I hope that in a few years I myself can start a PhD.(I am now in my second year at university studying computer science)
    Good luck.

    Ben

    Ben on Tue 1st Dec '09 at 3:05pm

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